I designed and developed an app to keep track of cryptocurrency mining percentages. Instead of ending up with a confusing, overly technical product, the result is simple and delightful.
I designed the interface for a new company called OpenThink, that’s focused on connecting activist groups through colleboration and democratized decision making. The resulting design is optimistic and fun.
iPadOS with Depth
With the release of macOS Big Sur, it’s clear that depth is coming back. I took a stab at bringing dimensionality back to iPad with redesigned widgets and a whole new 3D dock.
With a friend, I designed and developed a photorealistic battleship game with unique rules, delightful animations, and incredibly detailed graphics and icons.
In the first weeks of the pandemic, I built an app to keep track of the virus, locally and globally. Apple decided to keep all non-medical COVID apps off the App Store, but I distributed mine to friends and family.
The Wallet app on iPhone is inherently tied to the physical idea of cards and passes, so I thought it would be nice if the app reflected that duality. The result was an interactive prototype that brings depth, while still feeling modern.
Partially inspired by old iPod Nano watchfaces, I designed a series of new ones for Apple Watch, each with unique styles and attitudes.
All too often, people conflate depth with dated. It doesn’t have to be that way—and to prove it, I designed a totally new interface that has dimensionality woven in from the beginning.
Color is an essential part of design, but yet it’s often constrained to a postage stamp sized picker on screen. What if you could use the whole screen of an iPad to make finding the right shade just a bit nicer? In comes Chroma.
Navigation systems on boats are complicated, expensive, and ugly—everything that good design isn’t. Embark is an app that harnesses the GPS built into iPhone to make boating safe, easy, and delightful.
It’s easy for some of the emotion that exists in an experience to be lost in the transition from physical to digital. I tried to capture some of the cultural aspects of movie-watching with the incredibly detailed design in Cinema.